-ADD all three yacht4 vehicle files into - update\x64\dlcpacks\mpchristmas2\dlc.rpf\x64\levels\gta5\vehicles\xmas2vehicles.rpf
-ADD handling.meta lines into - update\x64\dlcpacks\mpchristmas2\dlc.rpf\common\data\handling.meta
-ADD vehicles.meta lines into - update\x64\dlcpacks\mpchristmas2\dlc.rpf\common\data\levels\gta5\vehicles.meta
-ADD carvariations.meta lines into - update\x64\dlcpacks\mpchristmas2\dlc.rpf\common\data\carvariations.meta
-ADD vehiclemodelsets.meta lines in BOATS_IDLE section of - update\update.rpf\common\data\ai\vehiclemodelsets.meta - in BOATS_IDLE section

-----------------------------------------------------------
-----------------------------------------------------------

handling.meta
------------------

    <Item type="CHandlingData">
      <handlingName>YACHT4</handlingName>
      <fMass value="100000.000000" />
      <fInitialDragCoeff value="0.000000" />
      <fPercentSubmerged value="50.000000" />
      <vecCentreOfMassOffset x="0.000000" y="-9.000000" z="-9.000000" />
      <vecInertiaMultiplier x="1.000000" y="1.000000" z="1.000000" />
      <fDriveBiasFront value="0.000000" />
      <nInitialDriveGears value="1" />
      <fInitialDriveForce value="1.90000" />
      <fDriveInertia value="1.500000" />
      <fClutchChangeRateScaleUpShift value="1.300000" />
      <fClutchChangeRateScaleDownShift value="1.300000" />
      <fInitialDriveMaxFlatVel value="110.000000" />
      <fBrakeForce value="0.400000" />
      <fBrakeBiasFront value="0.600000" />
      <fHandBrakeForce value="0.000000" />
      <fSteeringLock value="50.000000" />
      <fTractionCurveMax value="2.600000" />
      <fTractionCurveMin value="2.200000" />
      <fTractionCurveLateral value="20.000000" />
      <fTractionSpringDeltaMax value="0.000000" />
      <fLowSpeedTractionLossMult value="0.000000" />
      <fCamberStiffnesss value="0.000000" />
      <fTractionBiasFront value="0.900000" />
      <fTractionLossMult value="0.000000" />
      <fSuspensionForce value="0.100000" />
      <fSuspensionCompDamp value="3.000000" />
      <fSuspensionReboundDamp value="0.000000" />
      <fSuspensionUpperLimit value="0.900000" />
      <fSuspensionLowerLimit value="0.900000" />
      <fSuspensionRaise value="0.000000" />
      <fSuspensionBiasFront value="0.000000" />
      <fAntiRollBarForce value="0.000000" />
      <fAntiRollBarBiasFront value="0.000000" />
      <fRollCentreHeightFront value="0.000000" />
      <fRollCentreHeightRear value="0.000000" />
      <fCollisionDamageMult value="1.000000" />
      <fWeaponDamageMult value="1.000000" />
      <fDeformationDamageMult value="3.000000" />
      <fEngineDamageMult value="1.500000" />
      <fPetrolTankVolume value="2.000000" />
      <fOilVolume value="3.000000" />
      <fSeatOffsetDistX value="0.000000" />
      <fSeatOffsetDistY value="0.000000" />
      <fSeatOffsetDistZ value="0.000000" />
      <nMonetaryValue value="40000" />
      <strModelFlags>8000000</strModelFlags>
      <strHandlingFlags>0</strHandlingFlags>
      <strDamageFlags>20</strDamageFlags>
      <AIHandling>AVERAGE</AIHandling>
      <SubHandlingData>
        <Item type="CBoatHandlingData">
          <fBoxFrontMult value="0.800000" />
          <fBoxRearMult value="0.800000" />
          <fBoxSideMult value="0.850000" />
          <fSampleTop value="0.200000" />
          <fSampleBottom value="1.000000" />
          <fAquaplaneForce value="0.020000" />
          <fAquaplanePushWaterMult value="0.400000" />
          <fAquaplanePushWaterCap value="0.002000" />
          <fAquaplanePushWaterApply value="0.000000" />
          <fRudderForce value="1.500000" />
          <fRudderOffsetSubmerge value="-0.100000" />
          <fRudderOffsetForce value="0.000000" />
          <fRudderOffsetForceZMult value="0.400000" />
          <fWaveAudioMult value="6.000000" />
          <vecMoveResistance x="0.000000" y="0.000010" z="300.000000" />
          <vecTurnResistance x="0.300000" y="0.001000" z="0.000000" />
          <fLook_L_R_CamHeight value="4.000000" />
          <fDragCoefficient value="0.000000" />
          <fKeelSphereSize value="4.000000" />
          <fPropRadius value="0.000000" />
          <fLowLodAngOffset value="0.000000" />
          <fLowLodDraughtOffset value="0.000000" />
          <fImpellerOffset value="0.100000" />
          <fImpellerForceMult value="0.000000" />
          <fDinghySphereBuoyConst value="0.000000" />
          <fProwRaiseMult value="0.000000" />
          <fDeepWaterSampleBuoyancyMult value="1.0" />
        </Item>
        <Item type="CVehicleWeaponHandlingData">
          <uWeaponHash>
            <Item>VEHICLE_WEAPON_RADAR</Item>
            <Item />
            <Item />
          </uWeaponHash>
        </Item>
        <Item type="NULL" />
      </SubHandlingData>
    </Item>

-----------------------------------------------------------------------
-----------------------------------------------------------------------

vehicles.meta
----------------------------

    <Item>
      <modelName>yacht4</modelName>
      <txdName>yacht4</txdName>
      <handlingId>YACHT4</handlingId>
      <gameName>PREDATOR</gameName>
      <vehicleMakeName />
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>baller</audioNameHash>
      <layout>LAYOUT_BOAT_PREDATOR</layout>
      <coverBoundOffsets>STANDARD_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_BOAT_MEDIUM</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_MINISUB_CAMERA</cameraName>
      <aimCameraName>BOAT_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>BOAT_BONNET_CAMERA</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.040000" z="-0.033000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.020000" z="-0.041000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.315000" z="0.643000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.113000" y="0.450000" z="0.503000" />
      <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.113000" y="0.450000" z="0.596000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.113000" y="0.450000" z="0.596000" />
			<SeatIndex value="3" />
		</Item>
      </FirstPersonMobilePhoneSeatIKOffset>
      <PovCameraOffset x="0.000000" y="-0.050000" z="0.755000" />
      <PovCameraVerticalAdjustmentForRollCage value="-0.045000" />
      <PovPassengerCameraOffset x="0.125000" y="0.200000" z="-0.050000" />
      <vfxInfoName>VFXVEHICLEINFO_BOAT_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.500000" />
      <wheelScaleRear value="0.500000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.000000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        25.000000
        70.000000
        140.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.922" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_3</swankness>
      <maxNum value="999" />
      <flags>FLAG_PEDS_CAN_STAND_ON_TOP FLAG_GEN_NAVMESH FLAG_NO_BOOT FLAG_DONT_SPAWN_IN_CARGEN FLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS FLAG_DONT_SPAWN_AS_AMBIENT</flags>
      <type>VEHICLE_TYPE_BOAT</type>
      <plateType>VPT_NONE</plateType>
      <dashboardType>VDT_TRUCKDIGI</dashboardType>
      <vehicleClass>VC_BOAT</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>S_M_Y_USCG_01</driverName>
          <npcName />
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards>
        <Item>REWARD_WEAPON_CARBINERIFLE</Item>
        <Item>REWARD_AMMO_CARBINERIFLE</Item>
        <Item>REWARD_STAT_WEAPON</Item>
      </rewards>
      <cinematicPartCamera>
        <Item>VEH_WINDOW_FRONT_LEFT_CAMERA</Item>
        <Item>VEH_WINDOW_FRONT_RIGHT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>BOAT_PREDATOR_FRONT_LEFT</Item>
        <Item>BOAT_PREDATOR_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>

-----------------------------------------------------------------------
-----------------------------------------------------------------------

carvariations.meta
--------------------------

    <Item>
      <modelName>yacht4</modelName>
      <colors>
        <Item>
          <indices content="char_array">
            134 
            77 
            0 
            0 
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
        <Item>
          <indices content="char_array">
            65 
            77 
            0 
            0 
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
        <Item>
          <indices content="char_array">
            67 
            84 
            0 
            0 
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
      </colors>
      <kits />
      <windowsWithExposedEdges />
      <plateProbabilities />
      <lightSettings value="0" />
      <sirenSettings value="0" />
    </Item>

----------------------------------------------------------------
----------------------------------------------------------------

vehiclemodelsets.meta
-----------------------------

        <Item>
          <Name>YACHT4</Name>
          <Variations type="NULL" />
          <Probability value="1.000000" />
        </Item>

